Violence, Sex, and Profanity in Films: Correlation of Movie Ratings
With Content
by Kimberly M. Thompson and Fumie Yokota, Medscape General Medicine
6(3) (July 13, 2004)
Available
at: http://www.medscape.com/viewarticle/480900 PDF
Press
Release - July 13, 2004
Press coverage - Dr. Thompson released this study on MSNBC
Today. The study also received prominent coverage on CBS
Evening News and ABC World News Tonight and widespread attention in the
popular press, including a feature in The
New York Times that served as the source of the paper's Quotation
of the Day, a front page article in the Boston
Globe, and a feature in USA
Today. On September 28, 2004, Dr. Thompson testified
at Senate hearings on the "Effectiveness of Media Rating Systems." Other coverage
includes articles by Julie Salamon in The
New York Times (Arts, 1/7/05) and columnist Barri Bronston in the Times-Picayune
(12/20/04).
Answers to frequently asked questions -
What are the study’s main findings?
What are the study’s main recommendations?
What data did the study use?
Why should parents be concerned about content in films?
Why do we need more research?
What are some concrete examples to characterize "ratings creep?"
What's the importance of the study's findings related to substances
depicted in films?
Where can I find more information about the content in films before
taking my kids see them?
What are the study’s main findings?
- This study demonstrates quantitatively that ratings creep occurred
over the last decade, and that today's movies contain significantly
more violence, sexual content, and profanity on average than movies
of the same age-based rating (e.g., G, PG, PG-13, R) a decade ago.
- Comparing the amount of violence in G-rated non-animated and animated
films, the study found a statistically significant higher amount of
violence in animated films than in non-animated films (p<0.05).
Examples of G-rated animated films include: Aladdin, Tom
and Jerry, The Lion King, Pokemon: The First Movie,
Jimmy Neutron: Boy Genius, and Finding Nemo. Examples
of G-rated non-animated films include: The Secret Garden, Black
Beauty, Muppet Treasure Island, Babe: Pig in the City,
The Princess Diaries, and The Santa Clause 2.
- The number of MPAA rating reasons assigned increased on average
with higher age-based ratings, with the average increasing from 0
(for G-rated movies that by definition receive no rating reasons)
to 2 for PG-rated films, 2.4 for PG-13-rated films, and 2.7 for R-rated
films.
- This study found high scores for profanity in R-rated films and
some evidence of the MPAA allowing more leniency in violent content
for a given age-based rating category than sexual content.
- The MPAA mentioned alcohol or drugs in its rating reason for 18% of films,
while Screen It! assigned a score above "none" for tobacco and/or alcohol/drugs
for 95% of films and above “none” for alcohol/drugs for 93%, including
26 of the 51 G-rated films (51% of the G-rated films). (The authors' previous
study published in 2001 of the depiction of substances over the entire
history of G-rated animated films released before November 2000 showed
a similar percentage and a significant decreasing trend over time).
- The MPAA did not indicate smoking as a rating reason for any of
the movies in the database (0%), although 79% of the films included
some depiction related to smoking tobacco that led them to receive
a score above "None" for smoking from Screen it! This includes the
full range of depictions from a minor depiction in the background
and films in which only a "bad" character smokes to films in which
the leading character smokes, many characters smoke, and/or adolescents
smoke.
- In the first ever attempt to correlate movie content with reported
revenues, the study found significantly higher gross revenues for
PG-13 and R rated films that received an MPAA rating reason only for
violence compared to those films that did not. However, the authors
suggest that looking at a crude measure of profit (revenues minus
budget) for R-rated films showed better performance by movies that
received only MPAA rating reasons for sex and profanity.
- Extending the theme from a previous study of violence
in T-rated video games, this study reports evidence of media convergence and
cross-media marketing that present significant challenges to parents and ratings
boards. Several recent examples of cross-media marketing, include: Spider-man
2 (PG-13 rated movie and E-rated PC and hand-held games);The Chronicles
of Riddick (PG-13 rated film) and The Chronicles of Riddick: Escape
from Butcher Bay (M-rated video game); CSI: Crime Scene Investigation
(TV 14 television program, DVD of collected televised episodes sold in video
stores not rated, and M-rated video game); Harry Potter and Shrek
2 (PG-rated movies and E-rated video games). The authors suggest that
the industry should take the lead in exploring the development of a standardized,
universal media rating system.
Back to questions
What are the study’s main recommendations?
- "Parents and physicians should be aware that movies with the same
rating can differ significantly in the amount and types of potentially
objectionable content. Age-based ratings alone do not provide good
information about the depiction of violence, sex, profanity, and other
content, and the criteria for rating movies became less stringent
over the last decade. The MPAA rating reasons provide important information
about content, but they do not identify all types of content found
in films and they particularly may miss the depiction of substances."
- "Given the possibility of long-term fear and anxieties from children's
exposure to media, physicians should discuss media consumption with
parents of young children and the fact that animation does not guarantee
appropriate content for children."
- The convergence of media and cross-marketing issues as presenting
major challenges to parents and rating boards and suggest the need
for a significant research effort to explore the development and creation
of a universal media rating system. The authors recognize that a single
system would probably provide the simplest tool for parents, if one
can be designed and effectively implemented. The industry should take
the lead in developing the next generation media rating system.
- More research is needed to further understand and characterize media
content and their positive and negative impacts on kids.
Back to questions
What data did the study use?
The authors constructed a database that included movie ratings and
rating reasons available from the Motion
Picture Association of America (MPAA), information about movie content
from two independent resources, Kids-in-Mind
and Screen It!, and data on movie
gross revenues and budgets from IMDbPro.
Using these data, the authors performed statistical analyses to explore
correlations between movie ratings, content, and financial performance,
to explore trends over time for films released between January 1, 1992
and December 31, 2003, and to characterize the depiction of substances
in films (since mid-1996 when Screen It! started). Back to questions
Why should parents be concerned about content in films?
The link between kids' experiences of media content and their attitudes,
perceptions, beliefs, and behaviors (including misperception of risks
and imitation of the risky behaviors) remains limited to correlation,
not causation. Nonetheless, today's kids spend more time exposed to
and learning from the media than they spend in school. The messages
in the media represent potentially powerful influences, and images of
teens drinking alcohol, smoking tobacco, using drugs, and engaging in
risky sexual and other behaviors fail to convey the long-term consequences
of bad choices. Parents must recognize the role of media as teachers
in their children's lives, pay attention to the messages, and talk to
their kids to help them make good choices in real life. Children's exposure
to media provide many opportunities for parents to talk with kids about
life's risks and strategies for managing them. Back to questions
Why do we need more research?
Media offer both potential positive and negative influences. We need
additional research to better understand the role of media in children's
perceptions, attitudes, beliefs, and behaviors. Since media continue
to evolve rapidly and converge, we need research to study the changes
and to help insure that kids, parents, and the industry all act responsibly
to maximize the benefits of media for children and minimize the costs.
Back to questions
What are some concrete examples to characterize "ratings creep?"
Films distribute by rating, with the highest scores for total content
occurring for films with higher ratings (see the figures in the paper).
Not surprisingly the films with the lowest total content scores in the
study are G-rated (The Adventures of Elmo in Grouchland, Barney's
Great Adventure: The Movie, Cat's Don't Dance, Piglet's
Big Movie, and Spellbound) and those with the highest total
content scores are R-rated (Pulp Fiction and The Foresaken).
The best way to characterize the ratings creep may rely on pointing
to the following examples that provide direct comparisons based on total
content scores (note that all references to average, upper-end, and
lower-end in the examples below relate to the location of the film's
total content score within the distribution of all total content scores
for that rating):
- The Santa Clause 2 (2002, rated G) compared to The Santa
Clause (1994, rated PG)
- A League of Their Own, which represented an average PG-rated
film in 1992, compared to My Big Fat Greek Wedding, which represented
an average PG-rated film in 2002
- Forrest Gump, which represented a film in the upper-end of
the distribution for PG-13 in 1994, compared to Minority Report,
which represented an upper-end PG-13 film in 2002
- The Pirates of the Caribbean (2003) represents a PG-13-rated
film with a total content score well-below the average in 2003, but
the same film released in 1992 would been well-above the average compared
to other PG-13-rated films
- Mr. Saturday Night, which represented a low-end R-rated film
in 1992, compared to The Comedian, which represented a low-end
R-rated film in 2002
- Gladiator (1992, not the more recent one), which represented
an average R-rated film in 1992, compared to Gothika, which
represented an average R-rated film in 2003
Back to questions
What's the importance of the study's findings related to substances
depicted in films?
The findings clearly suggest the need for increased parental awareness
about the prevalence of depiction of substances in films, often in ways
that normalize or glamorize their use, even if the amount of depiction
in some rating categories (e.g. animated G-rated films) continues to
decline. Parents clearly need to recognize the messages about substances
in films and talk with their kids about the risks of substance use,
and the MPAA should consider including information about substance depiction
in films to parents. Back to questions
Where can I find more information about the content in films before
taking my kids see them?
Check out reviews and also Internet resources that characterize content such
as Screen It! and Kids-in-Mind.
Take the time to see the films with your kids and to make media consumption
a shared experience.
Back to questions
http://www.kidsrisk.harvard.edu/faqs6.html
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